Nouvelle plateforme818AOÛTThe Exit 8
You are trapped in an endless underground passageway. Take a good look around and find a way to escape.
Déjà sur PC, Switch depuis 2023
- Genres
- Puzzle · Simulator · Adventure · Indie
- PS4
- PS5
5 août 202411 août 2024
Nouvelle plateforme818AOÛTYou are trapped in an endless underground passageway. Take a good look around and find a way to escape.
Déjà sur PC, Switch depuis 2023
Nouvelle plateforme326AOÛTPepper Grinder is an action-packed pirate adventure starring the titular Pepper, a seafaring soul with a passion for prospecting, and Grinder, her super-powered drilling device.
Platform · Adventure · Indie
198AOÛTIn Cat Quest III you play as a purrivateer in a freely explorable 2.5D open-world swarming with Pi-rats. You can sail the seas in your ship for treasures galore! But prepare for peril, as the Pirate King aims to hunt you down...
Role-playing (RPG) · Adventure · Indie
Remaster168AOÛTPour The Ultimate Doom
The demons came and the marines died...except one. You are the last defense against Hell. Prepare for the most intense battle you’ve ever faced. Experience the complete, original version of the game released in 1993, now with all official content and Episode IV: Thy Flesh Consumed. A remaster of Doom made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Shooter
Compilation158AOÛTDeveloped by id Software, and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all FPS games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Shooter · Arcade
Nouvelle plateforme148AOÛTEmbark on a terrifying adventure of a priest accused of murdering an altar boy. Gray Dawn is a psychological thriller infused with religious elements and combines story-driven quests with an artistic experience.
Déjà sur PC, PS4, PS5, Series X|S, XONE depuis 2018
Puzzle · Simulator · Adventure · Indie
138AOÛTJoin Captain Leeway and his ragtag crew as they uncover the enigmatic menace threatening the Great Sea. Equip and upgrade your crew for turn-based gunfights packed with ricochet action and engage in real-time naval combat. Get ready to aim, plot, and plunder in this uproarious Steambot adventure!
Role-playing (RPG) · Strategy · Adventure · Indie
116AOÛTIt's a twin-stick vertical scrolling Shooter hybrid with a cinematic flare: An unrelenting onslaught of eye-popping visuals, ear bursting soundscapes and mind-melting action makes Cygni the vanguard for the next generation of shoot-em ups.
Shooter · Indie · Arcade
Nouvelle plateforme106AOÛTA third-person open world survival horror action RPG set in a universe you've never experienced before. Play as one of the Forsaken, the last frontier of humanity against the growing horrors of the Omnistructure. As you find yourself stranded in a faraway outpost, you must adapt in order to survive. The world won't wait for you though, you must venture into the unknown - your faith will decide your fate. Feel the burden of surviving in one of the last remaining outposts of the Forsaken, a legion of hunters condemned to protect the last vestige of humanity. The nature of your purpose however is shrouded in mystery, and as you delve deeper into the manifold halls of the Omnistructure, you will come to find the true meaning of alienation, isolation, and dread. A cross between cyberpunk, and dark fantasy - Bleak Faith will offer a story and experience that will be a breath of fresh air for all gamers looking for a something new. The world is full of lore, and every aspect of it is crafted with utmost passion and a dedication to art. As a baseline there is an estimated 30+ hours of content, a deep class system, and a procedural AI system that ensures that no playthrough is ever the same. The architecture of the world, the Omnistructure, is a huge aspect of the game. Meticulously designed and crafted, Bleak Faith aims to provide an emergent narrative method coupled with more structured traditional moments. The world of Bleak Faith is labyrinthine, tapping into an innate curious instinct we all have when faced with many defined branching choices - we focus on creating a strong sense of curiosity about the path not taken, by offering unique and compelling content in every area of the world - having said that the world employs both vast open areas, and more linear openness in Metroidvania fashion. The aim is to evoke that same feeling of wonder and excitement that you felt the first time you played a game, the first time you experienced 3D graphics, the first time you experienced something that felt formative and not habitual. Open world in Bleak Faith is a crucial aspect to showing you the reality of the Forsaken. In this world there are few havens for the Forsaken, and these are generally outposts which serve as bases (of various complexities and utility) to recover from journeys and prepare for more - however, nowhere is truly safe! Expect tight and meticulously crafted and expanded combat that brings tempo and action to this world in amazing quality and detail. We're not shying away from a challenge, and so we're going all in. Despite being a small team, we couldn't accept a simple mundane combat system; we are making it fleshed out, and very robust. The combat communicates the danger in adrenaline-pumping fashion. Fast, responsive, and unforgiving - you will earn and feel every victory, nothing comes easy. Approach combat in your own way however - choose stealth over face-to-face combat, choose ranged over melee, choose Technomancy over more traditional combat styles. The system allows you to express yourself through combat, or through avoiding it - and that's further supported through a class system as well. How better to experience the unyielding uncertainty of the Omnistructure than through a simulated ecosystem of factions and AI groups. Inhabitants of the Omnistructure will compete among themselves, grow and expand, change and adapt - the food chain in the ecosystem will, as a result, mold to every playthrough (e.g. an apex predator from your last playthrough might have already died out in this playthrough and you never fight it again). It's a constant race against time as enemies will try and outgrow and outsmart not only you, but other competition. Hunt, scavenge, and grow to stay on top of the food chain. Never experience an area the same way as the procedural nature of the ecosystem will ensure that you can never let your guard down. Having said that, there are still linear areas of the game, especially those that cover main plot points - to ensure a direction and purpose for the player. The ecosystem makes every moment of gameplay interesting and engaging - even on multiple playthroughs. Fight against the odds, and stay alive despite the Omnistructure's evergrowing threat. Craft, scavenge, hunt, and find ways to excel. Pick a class, upgrade stats, augment your character, create equipment and stay healthy. Resist the Puppet Plague, and the many afflictions present in the world which can change the outcome of your journey entirely. Use stealth and your environment to your advantage - fighting is not always the best course of action, and when it is, preparing the field to shift the odds in your favor is a necessary tactic.
Déjà sur PC depuis 2023
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