Port ManetteLe jeu vidéo trié et raconté

Sorties jeux

28 janvier 19913 février 1991

Auj.●
JUILLET 1990
SEPTEMBRE 1990
JANVIER 1991
Sem02Sem03Sem04Sem05
Tri
Par popularitéPar jour
Plateformes
PCPlayStationXboxNintendo
Recherche
01

En vedette

Sortie la plus populaire
1FÉVR

Adventures of Maddog Williams in the Dungeons of Duridian

The player takes the role of Maddog Williams who wants to rescue the beautiful Princess Leoria and free her father King Thaylor. He also needs to vanquish the Evil Serak and restore peace to the lands of Duridian. The Adventures of Maddog Williams in the Dungeons of Duridian is primarily an adventure game. Similarly to Sierra adventures, the player directly controls the movements of Maddog and types in text commands to perform an action. As usual he explores his surroundings, collects items and uses them to solve puzzles. There are also a few action-based sequences in the game. If the player meets an enemy the game switches to the fighting view. The combat is in real time and the player controls Maddog's basic movements: side steps, blocking and attacking in two different heights. There are three difficulty levels which mostly influence the combat but the lowest one also results in easier puzzles.

Genres
Adventure
  • PC
02

Sorties notables

6 sorties
Armada 25251FÉVR

Armada 2525

An early 4X space strategy game that foreshadowed the more recent Master of Orion I and II. The game can be played with 2-6 players, any combination of which can be either human or AI controlled. There is no real sound in Armada 2525, save for the occasional system beep. Game play can be either open ended or set to a specified number turns. There is no set objective to gameplay (except for your 4X's) and the story line is almost non-existant: It is the year 2525 and as your race begins its first step in extra-planetary colonization, you discover that you are not alone in the galaxy. You must compete with up to 5 other races in colonizing planets, and the near lack of diplomatic interaction in the game pretty much insures that you will need to build defenses early on. Unlike Master of Orion, diplomacy only occurs when an opponent requests peace, but you cannot make such requests yourself. Armada 2525 offers a fair assortment of ships (approx. 20) and buildings (approx. 15), which can only be built after the appropriate technological advance. One can build research labs which are dedicated to one of eight available scientific fields: weapons, construction, hyperspace, force fields, biotech, planetology, info science, and psycho science. Combat can be controlled to an extent - though you cannot affect the individual actions of ships, you can issue general orders and arrange them into formations. Your race will start at a predetermined homeworld from which it will expand to colonize new solar systems in the usual 4X quest of exploring, expanding, exploiting, and exterminating of your opponents.

Strategy

  • PC
Chuck Yeager's Air Combat1FÉVR

Chuck Yeager's Air Combat

50 accurate historic missions. Become an ace in one day like Yeager in World War II, fight Sabres high over the Yalu River in Korea, fly in the biggest air battle of Vietnam. Korean War. Jet aircraft dominate the skies. Tactical updates on call. You have a Sabre in your sights, but is he alone? Info windows give you critical data on enemy locations, plane performance, even your opponent's next move. Missiles make their first deadly mark. Accurate flight dynamics. Faster speeds and greater Gs put your pilot skills to the test. Gunning fighters over Germany was hard, but a missile lock at Mach 1 is a whole different ballgame.

Simulator

  • PC
Hare Raising Havoc1FÉVR

Hare Raising Havoc

You need to help Roger Rabbit get out of each room he is stuck in so he can capture Baby Herman before Mommy returns home. You will want to try using everything around Roger. Make him pull, push, kick, slide, and jump on objects to see if they'll help him escape. A timer appears on the screen to show how much time Roger has left.

Puzzle · Adventure

  • PC
Hoyle Official Book of Games: Volume 31FÉVR

Hoyle Official Book of Games: Volume 3

Six board games are transformed to the computer screen in the third Hoyle's release. Snakes & Ladders, Backgammon, Yacht / Yahtzee, Checkers, Dominoes and Pachisi / Parcheesi all feature, with animated graphics and sound effects. As there is no time-sensitive action, and the game rules are familiar, these packs were designed to appeal to a wider range of people than most computer games. At least one human player is required - other players can be human or computer. The 18 computer opponents from the first Hoyle's game return, many of them modeled on other Sierra characters such as Larry Laffer, and again some play 'good' and some play 'evil'.

Card & Board Game

  • PC
Space Ace II: Borf's Revenge1FÉVR

Space Ace II: Borf's Revenge

Another Laserdisc conversion of one of Don Bluth’s cartoons: Space Ace II: Borf’s Revenge continues the saga of young cadet Dexter, who tries to free his love Kimberly from the clutches of the evil nemesis Borf. In critical situations, the meek Dexter can transform into his mighty alter ego Space Ace. Thus empowered, he has to defeat Borf’s minions. Space Ace II is a essentially a cartoon strip in which our hero will encounter numerous hazards. You have to avoid traps and enemies by pressing the right key at the right time: cursor keys for movements, Insert key to shoot. You never control Dexter directly, you just choose an appropriate direction. Each of the 27 seconds-long scenes requires one to three keystrokes. If your decision is wrong, the cartoon will end with a death animation, and Dexter will lose one of his three lives. So you’re basically trying to keep the strip running. Timing is crucial; you will need to press keys in the exact second. Luckily, you’re allowed to save your progress at four fixed points. Space Ace II is ported to the PC from the original arcade Laserdisc version. The result is a cut version due to space restraints. Although Space Ace II comes on 12(!) low density 5 1/4" discs, most scenes are shortened noticeably.

Adventure

  • PC
Spacewrecked: 14 Billion Light Years From Earth1FÉVR

Spacewrecked: 14 Billion Light Years From Earth

In this sci-fi RPG you are sent to a fleet of spaceships which have been invaded by aliens who escaped during a routine mission. This involves walking around and fighting off any aliens you encounter, while collecting keys for the doors. A toxic coolant must be handled carefully if this is to be achieved. 6 programmable robots can help with repair chores The game's control system has a direction pad for moving and inventory mapping.

Role-playing (RPG)

  • PC